The 2013 Guthman Musical Instrument Competition featured winners from four countries
The 2013 Margaret Guthman Musical Instrument Competition, now in its fifth year, will be held April 11th and 12th at the Klaus Advanced Computing Building at 266 Ferst Drive on the Georgia Tech campus.
The fifth annual Guthman Musical Instrument Competition, to be held April 11 and 12, to include People’s Choice award. The competition, hosted by Georgia Tech School of Music and the Center for Music Technology, showcases new ideas in musicality, design and engineering.
Georgia Tech School of Music professor and Center for Music Technology director Gil Weinberg was recently named a fellow by the American Council for Education (ACE).
Lecture by audio engineer Young Guru on hip-hop and its history, the art of audio engineering, and their broad cultural implications.
The School of Music's Laura Inman took home two awards at the recent Grammy event.
Musician and electronic engineer Alexander Lerch is the latest to join the School of Music's faculty.
DesignIntelligence magazine honors Dean Balfour as an "exemplary professional."
On November 13, 2012, Gil Weinberg presented his robotic musicianship research at TEDx Peachtree. The presentation included Haile - the first improvising robotic drummer, Shimon - the social robotic marimba player, and a live performance of Shimi - Georgia Tech's new robotic musical companion, responding to and dancing with Atlanta Hiphop artist Street Lotto.
SUBMISSIONS CLOSED. Share your ideas for the next generation of musical instruments at Georgia Tech’s Guthman Musical Instrument Competition.
The College of Architecture is seeking a new Dean to replace Alan Balfour, who will step down in 2013.
Researchers at Georgia Tech and Atlanta's Shepherd Center have created a wireless, musical glove that may improve sensation and motor skills for people with spinal cord injuries (SCI). The gadget, Mobile Music Touch, was successfully used by individuals with tetraplegia who suffered their injury more than year before the study, a time frame when most rehab patients see very little improvement for the remainder of their lives.
Georgia Tech is welcoming 18 metro Atlanta high school students to campus this week, hosting a musical summer camp that is intended to have broad implications for the future of computer science education. The teenagers are creating and remixing hip-hop beats using a software program called Earsketch. Although only 5 of the students had ever written computer code before they arrived at the camp, each high schooler will create a three-minute, computerized tune by Friday.
Shimi, a musical companion developed by Georgia Tech’s Center for Music Technology, recommends songs, dances to the beat and keeps the music pumping based on listener feedback. The smartphone-enabled, one-foot-tall robot is billed as an interactive “musical buddy.”
Over the years, researchers in Georgia Tech’s Sonification Lab (SonLab) have converted numerical data into sounds to analyze stock market prices, election results and weather data. When the reggae/rock band Echo Movement called wanting to turn the movements of celestial bodies into music, SonLab looked to the heavens.
School of Music professor Jason Freeman spoke recently at TEDx Georgia Tech.
Listen to music composed by MS in Music Technology students.
Teach courses in music cognition, digital signal processing, music information retrieval and/or other music technology courses as required. Advise graduate students in collaborative and individual research projects, and theses.
On the heels of this success, the company's NSF-supported technology for automated musical mashups will be featured this summer as part of the Coca Cola Company's London Olympics Games campaign. The project, which is still confidential, will be unveiled in the next few months.
Musical instrument uses muscle vibrations to create expressive sound.
Instrument makers to battle for 10K in prizes in the final round.
TechArts aims to enrich the student experience, develop the campus and its neighborhood as a vibrant live-work-learn-play environment, and advance scientific research at the nexus of technology and the arts.
Smart-phone enabled robotic musician responds to and enhances listeners' musical experiences.
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